Tuesday 29 April 2008

Update

As promised I only want to bring you finished versions of maps, and not ones that are being tested. Beta maps require much updating and trying to find the current version. There is currently a lull of finished maps for the PS3 but many in Beta, so I will start updating again once these maps have been finalised.

My advice is to subscribe to my RSS feed then as soon as I post a new map or content it will appear in your feeder reader.

Thursday 24 April 2008

The Great Wide Open


The thing I like about todays mod is that it brings Warfare outside and not just outside but a great big sprawling outside! Warfare maps I have played up to now have either been inside or in small claustrophobic maps. This is a wide outdoor, bright terrain, which also contains fixed guns and vehicles. This has been created by Cosmix and is called Torlan he also adds his own description "This is a total conversion of UT2004 ONS-Torlan.

In the beginning I only wanted to learn the new Editor, because I'll shift all mapping activities from UT2004 to UT3.
So I started to sample something I know good and took ONS-Torlan, the best retail UT2004 ONS map, to gain some practice with the new Editor.
Finally the map plays funny with that old-style look and I decided to complete it.
My goal was a 1:1 conversion with original UT2004 Textures, Static Meshes and Music.

The whole map is small in video memory usage and amount of triangles. I tweaked as best as I can.
So it should run fine on weaker machines. Some responds in this case would be interesting.

There are only a few exceptions to the original Torlan:
The HillTop Node is a StandaloneNode now. Both teams can capture it at anytime but there is no connection to any Core or Node from that one.
Another exception is a SpiderMinePortable near HillTop Node, because there are no more SpiderMineLaunchers like there were in UT2004 Torlan.
At last I remove all Avrils and Snipers out of the Weapon Lockers and put them separate to that Lockers.
Also I removed the Avril from the canyon CentralNode.
Because of the small map size and much slower vehicles like in UT2004, I put the Stinger Turret instead of the other one,
that is too fast in fire-rate.

The map comes with two Node setups, with and without Orb. Default is without. Best played 8 to 16 players."

PS3 DOWNLOAD LINK

Tuesday 22 April 2008

DownPour


Todays Map is named Downpour, and created by Setheran, for 4-8 people. Described as the creator as "Medium-sized city-themed map where players fight in alleyways at ground level, across open rooftops and through cramped interiors. Features all weapons and most powerups/armours, all of which the bots will grab if you don't beat them to it." This is a great map and like it says contains all weapons.

PS3 Download Link

Monday 21 April 2008

Its Alright Now


Apologies for the lack of posts since last Wednesday but I am back up again now.

Todays mod is a Capture the flag map by the name of Acropolis, by Wolverine. As you can see from the screen shots this is based on a Lord of the rings styled map. The designer writes "After The War of Edreneh. The Acropolis is left in ruins for 100 years, Till The Liandri Corp comes to power and convinces the assembly to use money made from the mining colony to rebuild the Acropolis For The Tournament..... and NOW!, It's Ready For Your Enemy's DESTRUCTION! Or maybe Just Your Demise!"

PS3 DOWNLOAD LINK


Wednesday 16 April 2008

First Xbox now Nintendo!


Not to be outdone by Master Chief and GOW characters, appearing on UT3, A Nintendo fan by the name of Alcor43 has created Metriod Primes Samus Aran character model for UT3. This Character model is outstanding and resembles Samus to the minute detail. The only question now is which of your favourite characters do you play as.


PS3 DOWNLOAD LINK - Due to reasons beyond my control this is not a PS3 browser friendly version please download via PC.



Check out Alcor43's UT Website here.

Tuesday 15 April 2008

DGUnreal Double Deal Part 2



The second DGunreal map, Hypoxia, is a stark contrast to NecrisIsland as it is a small claustrophobic battle arena ideal for fast paced deathmatch action. The designer describes it as "Battle to the death in this small rocket and flak arena style map. Close-quarters fighting, lifts, and a number of weapons at your disposal." Its nice dark metal design gives you that edge of the seat experience as you never know whats round the corner.
Finally and the thing which really adds that final finishing touch to a map, for me is a back story which DGUnreal provides in the following:
"High atop the Liandri Robotics Corporation building, the experimental Berzerk Gas was accidentally released into the air conditioning ducts of the top floor. This caused an immediate floor lock-down, the lower floors of the building were evacuated, and the maintenance workers trapped on the floor went crazy. Will you survive the mayhem?"
Check out DGUnreal's website here.


PS3 DOWNLOAD LINK





Monday 14 April 2008

DGUnreal Double Deal!


NecrisIsland has become one of my favourite maps, right up there with Garden Of Dreams. This is a big map with large indoor and outdoor areas jump pads and a long pier. Weapons are enough to keep you alive with some hidden gems and plenty of hiding places. The map is one of the best looking maps available for the PS3, and is all credit to its designer DGUnreal, its also another real showcase for the PS3 which manages to run this map without any slowdown or other graphical glitches. DGUnreal promises more maps for UT3 and you can check out his website here.

PS3 Download Link


Sunday 13 April 2008

Weekend Round Up 7th April - 11th April

Here is this weeks weekly round up with a look at what the mods that people have been enjoying this week, in one neat post. Just click on the day and date link and this will take you to the post giving you more information on the mod and a link to the download.


Warfare map called War-Valley was first up this week with its narrow map and its falling snow, it causes all kinds of chaos.

Tuesday, 8 April 2008

Todays offering was the game type, AlloverDM, which lets you play Death Match on any map, including the vehicle maps, and unlocks for you to use too.

Wednesday, 9 April 2008







Another Snowy map today but outstanding it is, and even includes a back story. Arctic Shipment Night is its name.

Thursday, 10 April 2008

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Nowhere is a masterpiece worthy of Salvidor Dali, all thats missing is the melting clocks! But there is even more to this map with the center building being destructible which constantly changes the terrain, and also which guns are accessible and which have been blocked by falling rubble.

**Note** The initial version of this map featured a bug which made the terrain appear white this has been fixed and if you click no the link to the day, above, it will take you to the post with a link to download the fixed version.


Friday, 11 April 2008

The final offering of the week was to mutators that were nicely linked together PCSpeedx and PCSpeedxPlus gave you a taste of what its like playing the game game in its full pc glory.

Friday 11 April 2008

Lets Ramp It Up!

Today's Mod of the day has been requested for by a reader who has asked for the PCSpeedx Mod to be added. This Mod, PCSpeedx, speeds up the game to the same speed as the PC version and the second part of it, PCSpeedXPlus, makes the 20% faster than the PC Version. This mod normally creates 2 questions:

1 Why is the PS3 version slower than the PC version? This is basically down to the controllers Epic decided that it would be more accessible to console players, using control pads, to slow it down slightly. Their is a state of opinion that it is slightly slower to turn your character around using a control pad, compared to the mouse keyboard combination. This is also why you have the option of connecting a mouse and keyboard to the PS3 version and using that instead. However the weapon fire rate has not been reduced from the PC version.

2 Is there any performance issues when speeding up the game, on PS3? This has been tested for a while and people running this game through HDMI cable have not noticed any slow down are graphical issues using this moderator.

To activate this mod you need to select it as a game mutator which you do by pressing square during a games setup menus.

DOWNLOAD - PCSPEEDX

DOWNLOAD - PCSPEEDXPLUS

The video shows the Speed Freak mod, and not the PCspeedx mod, but gives you an idea of the speed you get.

Thursday 10 April 2008

Salvador Dali!

Nowhere shows what designs and creation can be developed on this game! This Salvador Dali looking map is described as "Medium sized island map, with a partially destructible building in the center." Which just doesn't do it justice as you can see from the screenshots.

PS3 DOWNLOAD LINK

*Note Download Link is PS3 Browser friendly and can be downloaded to a USB memory card, from your PS3.