Thursday 24 April 2008

The Great Wide Open


The thing I like about todays mod is that it brings Warfare outside and not just outside but a great big sprawling outside! Warfare maps I have played up to now have either been inside or in small claustrophobic maps. This is a wide outdoor, bright terrain, which also contains fixed guns and vehicles. This has been created by Cosmix and is called Torlan he also adds his own description "This is a total conversion of UT2004 ONS-Torlan.

In the beginning I only wanted to learn the new Editor, because I'll shift all mapping activities from UT2004 to UT3.
So I started to sample something I know good and took ONS-Torlan, the best retail UT2004 ONS map, to gain some practice with the new Editor.
Finally the map plays funny with that old-style look and I decided to complete it.
My goal was a 1:1 conversion with original UT2004 Textures, Static Meshes and Music.

The whole map is small in video memory usage and amount of triangles. I tweaked as best as I can.
So it should run fine on weaker machines. Some responds in this case would be interesting.

There are only a few exceptions to the original Torlan:
The HillTop Node is a StandaloneNode now. Both teams can capture it at anytime but there is no connection to any Core or Node from that one.
Another exception is a SpiderMinePortable near HillTop Node, because there are no more SpiderMineLaunchers like there were in UT2004 Torlan.
At last I remove all Avrils and Snipers out of the Weapon Lockers and put them separate to that Lockers.
Also I removed the Avril from the canyon CentralNode.
Because of the small map size and much slower vehicles like in UT2004, I put the Stinger Turret instead of the other one,
that is too fast in fire-rate.

The map comes with two Node setups, with and without Orb. Default is without. Best played 8 to 16 players."

PS3 DOWNLOAD LINK

1 comment:

mobiletone said...

thanks for making this site, this map is amazing for vehicle combat.